Intense character development meets tactical action game play, as Majesco, one of the fastest-growing publishers of interactive entertainment, today announced Black9 for the personal computer and Xbox
video game system from Microsoft. Scheduled for release in fall 2003, Black9 is being developed by Taldren, the studio behind the award-winning Starfleet Command series.
"With its tremendous franchise potential, Majesco is refraining from revealing too much detail about Black9 at this point in time," said Ken Gold, Vice President of Marketing for Majesco. "An engrossing storyline, coupled with tactical, mission-based game play and streamlined RPG-style skill development, promise to make Black9 a standout product for 2003."
In 2080, nine powerful cartels known as Illuminati are engaged in a struggle for the control of mankind. Motivated by their own special interests, these manipulative Illuminati head towards a perilous endgame, and players find themselves in the role of a mercenary walking the gray line of right and wrong. Black9 is a Machiavellian world full of greediness and betrayal, and players will need to be resourceful in order to stay true to their own code.
Black9 is being developed on the acclaimed Unreal Warfare engine with support of MathEngine's Karma physics. Set in a third-person perspective, players are equipped with hi-tech gadgetry, weapons, and cybernetics, and can acquire specific abilities through their game play experience. Broadband multi-player support and cooperative play is also planned across all platforms.
Additional platforms for Black9 are also under consideration by Majesco and will be announced at a later date.