Insomniac Games, the developer of last year's critically-acclaimed Ratchet
& Clank and the highly acclaimed and record-setting series Spyro the
Dragon on PlayStation, Ratchet & Clank: Going Commando incorporates
many of Insomniac's signature gameplay elements, including fun-filled action,
inventive character designs and an imaginative storyline -- plus tons of new
Incorporating challenging new elements of gameplay such as a new
experience-based character growth system, upgradeable weapons and armor, a
more dynamic economic system and truly unique gameplay modes such as
gladiatorial arenas, space combat and "spherical worlds," Ratchet and
Clank: Going Commando takes gamers on a hilarious adventure to save a brand
new galaxy. Twenty of the coolest new weapons and hi-tech gadgets ever
imagined have unique upgrade capabilities that are unlocked as players gain
skill and experience, offering gamers more ways to blow things up. There are
also "maxigames" available throughout the adventure that can be played over
and over again to earn experience, money and prizes, giving gamers the chance
to test their skills in gladiatorial arenas, unique spherical worlds and
fast-paced space combat.
Ratchet & Clank: Going Commando is set in a unique vibrant galaxy
featuring 20 all-new innovative planets and filled with all-new character
designs, magnificent graphics and a compelling storyline. This invigorating
sci-fi, action-adventure also delivers beautiful diverse environments
approximately one and a half times larger than those in the first Ratchet
All-new character designs, a compelling plot, and a unique arsenal of more
of the coolest weapons and high-tech gadgets ever created enable players to
blow up anything and everything standing in their way. With the new character
growth system, players can also enjoy building Ratchet's and his weapons'
power as they progress through the game. Furthermore, Ratchet begins the game
in a new commando suit and throughout the adventure can accumulate up to five
levels of armor.
Delving into RPG territory, the new character growth system allows players
to earn more nanotech (hit points) by defeating enemies. By gaining
experience, Ratchet can increase his nanotech units from four to 80 by the end
of the game. Enemies, grow in strength, (like Ratchet) and by the end of the
game can take up to 120 hit points of damage, forcing players to strategically
manage their powerful artillery.
With the enhanced weapons system, gamers can upgrade each of their weapons
to provide more variety, more power and added enjoyment. Featuring
20 brand-new weapons with unique unlockable upgrades as gamers gain skill and
experience, more than 50 weapons and gadgets are available by the end of
Ratchet and Clank's journey.
Having defeated Chairman Drek in their last intergalactic adventure,
Ratchet and Clank find themselves returning to a more sedate lifestyle
-- until they are kidnapped and taken far away to the Bogon Galaxy. Upon
their arrival, they are propositioned by Abercrombie Fizzwidget, the quirky
CEO of the largest (and only) corporation in the Bogon Galaxy, to investigate
the whereabouts of one of Megacorp's most promising experimental products,
which has been stolen by a mysterious masked figure. Mr. Fizzwidget extends
an offer that Ratchet cannot refuse; the promise of adventure that he's been
longing for, a fully paid health plan, access to new weapon technology, a
penthouse suite in Megapolis, and the chance to receive training to become a
certified commando. Meanwhile, since Clank is hesitant to reunite with
Ratchet on another set of adventures, Mr. Fizzwidget lures Clank to stay by
offering him a cushy accounting job at Megacorp.
It's not before long that Ratchet and Clank find themselves entangled in
action and mayhem. Along the way, the duo encounters many dangerous foes, but
with a plethora of the coolest and most inventive weapons and gadgets ever,
Ratchet and Clank set out to destroy anything and anyone who stand in their
way of discovering the secrets that lie behind "The Experiment."